Imperium universalis mod guide
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Now one can put ships on a naval blockade mission or on a hunting naval mission. As its name suggests, this expansion introduces new content connected to naval warfare, trade and espionage. Mare Nostrum, translated as 'Our Sea' in Latin, was the Roman name for the Mediterranean Sea. Additionally, The Cossacks adds mechanics for horde government types and adds mechanics to the Tengri religion. Primarily this is represented through the 'Estate' system, which allows provinces to be assigned noble landholders, the church, burghers, and more in return for various bonuses and modifiers. The Cossacks, named after the Cossacks of Ukraine, Poland, and Russia, adds additional diplomacy options and a wide variety of internal politics for peacetime. The number of building slots were also decreased, but the existing ones made more powerful.
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The coinciding 1.13 patch included new religions, improvements to the peace system and a reworking of the fort system. Parliaments are added, and a special parliamentary government is granted to England. New religious gameplay is added, focusing on Protestants and Buddhists. Ĭommon Sense, named after the famous pamphlet written by Thomas Paine, focuses on diplomacy, religion and internal development. The accompanying 1.11 patch included new events for South and Central America, improved terrain and general improvements to gameplay. Exploration and colonisation of these areas is also expanded upon - for example, the Treaty of Tordesillas is added and conquistadors can explore into terra incognita to search for the Seven Cities of Gold. This includes Nahuatl, Inti and Mayan religions, a 'doom counter' for the Central American tribes, improved mechanics and added events.
Įl Dorado, named after the mythical El Dorado, improves largely on the nations of Central and South America. The map improvements increased the number of provinces on the game map, in regions which previously lacked detail, such as Asia and Africa. The accompanying 1.9 patch amongst other things overhauled rebel mechanics, improved the map and added large interface, AI and gameplay improvements. It expands on the Thirty Years' War and the Napoleonic era, improves diplomacy (especially surrounding conflict and peace treaties), expands vassal mechanics and adds new options for waging war. Īrt of War, named after the book by Sun Tzu, focuses on military mechanics. The accompanying 1.7 patch included extra idea groups and Merchant Republic factions. The Republican Dictatorship form of government is also included. New mechanics pertaining to elections are introduced, along with election events for the Dutch republics and a national focus. Res Publica, translated as 'public affair' in Latin, is the root of the word republic. The accompanying 1.6 patch included a new rival system, policies, and extra ship designs. The most prominent additions also include trade companies, privateering, and construction of the Suez, Panama, and Kiel canals. Wealth of Nations, named after the book by Adam Smith, includes new mechanics for trade and merchant republics. The accompanying 1.5 patch also added colonial regions, protectorates and new starting nations as well as many other small additions and fixes.
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It also adds a random new world generator which randomizes the landscape of North and South America. It adds an expansion to the mechanics of tribal nations, most prominently Native American ones.
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Expansions are often accompanied by coinciding free patches to the game, which may adjust existing mechanics or add new ones in the theme of the expansion.Ĭonquest of Paradise focuses on the New World.